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CD Projekt Red работают сверхурочно для запуска Cyberpunk 2077

1 октября, 16:42

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Yesterday, the gaming community was triggered by a Bloombergarticle according to which the famous Polish video game developer CD Projekt Red is using crunch to finish all work on the upcoming Cyberpunk 2077 game before November 19, the day of its release.

Crunch is a term in the gaming industry that implies the forced introduction of overtime hours for staff to finish the work in some specific time frame, most often the deadline for a game to enter the market. Crunch is mainly used by studios in the final stages of development and is caused by poor planning of the development process and mistakes in management. According to Bloomberg’sanonymous source, CD Projekt Redalso introduced a six working days per week before release, and some employees have been working overtime for over a year.

In the case of CD Projekt Red, everything is worsened by the fact that this isn’t the first case of crunch in their history — earlier the same scandal arose during the another hit’s creation, Witcher 3. That time the company administration assured the public that from now on it does not want to be associated with such practices and insisted on the refusal of forced overtime for further games.

However, when asked by the press about this, the CEO of the company, Adam Badovski, replied that the majority of employees support this initiative to improve the final product’s quality and that every overtime minute spent at work is fully paid by the company. Compensation for the heavy work schedule also includes the fact that 10% of the profit that the company will receive in 2020 will be divided among all staff.

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