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  • Psychology

    16 may, 22:20

    436
    Best Fortnite events

    It's hard to find someone who hasn't heard of Fortnite right now, especially in the gaming community. The game, which was once a common zombie battle simulator, is now a financial and cultural phenomenon. Epic Games has not only released a great product in the battle royale genre, but they have taken this genre to the next level. You can speculate for a long time about what exactly is the key to the success of the game - a sudden pandemic forcing people to dive deeper into online, simple game mechanics that are beginners-friendly, or something else. But you can't deny the impact of the developer's phenomenal creativity. It manifests itself in everything from character skins to unique marketing, but most importantly - in game events (events). Despite its name, in-game events in Fortnite can often be almost unrelated to the game, but no less interesting to the wider public. Loud events are Fortnite's trump card, and that's what we'll be talking about in our article today. O...

  • Psychology

    5 october, 19:50

    360
    How video games change the brain

    One cannot deny the enormous popularity of video games as a form of entertainment. According to statistics, the total time spent playing games takes more than 3 billion hours per week for all players on Earth. Such a widespread activity couldn't fail to attract the attention of scientists who are concerned about the question of the possible games’ impact on human intellect and behavior. In this article, we will try to analyze all the “pros and cons” of video games' influence on people. In the United States of America, over 150 million people can be considered "gamers" because they spend at least 3 hours a week in front of the computer screens playing videogames. The average player's age is about 35 years, which is quite contrary to the stereotype that games are the prerogative of children. Moreover, players under 18 make up only 28 percent of the entire audience. Such demand provides tremendous profits for development studios as the annual number of games sold is growing...

  • Psychology

    1 october, 09:50

    383
    Reasons why Rockstar ignores GTA 6

    After the recent presentation of the PlayStation 5, it is clear that Rockstardecided to follow the path of Todd Howard, issuing another re-release of GTA 5 released in 2015 instead of the new GTA 6. But why does the company remain stubbornly silent and give absolutely no information about the next game in the series, while supporting a slightly outdated product? Due to the complete absence of official news and the simultaneous agonizing expectation of fans, every rumor or assumption on the Internet causes heated discussion, regardless of the information source's quality. We will figure out why this situation has arisen at all and what are the reasons behind the fact that the company didn't release GTA 6 even in 2020, and is unlikely to release it anytime soon. In this situation, it is difficult to single out just one specific reason, because many variables affect any decision in business. One such variable was recently shared by Darion Levenshtein, a former Rockstaremployee who...

  • Psychology

    28 september, 19:24

    438
    Crazy marketing

    First-class designers work on modern games, artists put their vision of the world into them, and together they create original stories with an authentic plot. Therefore, video games have made their way into recognition as the art industry and have strengthened its position in there. However, these are not only masterpieces that you can experience for yourself, but also a multi-million dollar business. It's no secret that the video game industry brings in $ 150 billion of income a year. Of course, in order to increase profits, it is necessary to increase the audience of interested people as well. Sometimes the race for popularity takes a strange turn, and marketing decisions can sometimes be shocking. Scandalous advertisements and shocking promotions have accompanied video games throughout their history. Now there is a shocking advance too. Sometimes marketing moves can drop your jaw. Why? You will find many answers to this question below. Let's take a look at the already...

  • Psychology

    14 september, 20:08

    474
    Best "space horror" videogames

    For centuries, humanity has been striving for the stars. From ancient astronomers and philosophers to modern advanced technologies for launching rockets - all this is aimed at studying the depths of space. "What secrets do distant planets keep?" - this question bothers many minds. But what if space doesn’t necessarily reveal something good to us, but instead opens previously unknown horrors? The genre of space horror was born from such reflections, the influence of which can be found in many films, books, and of course - video games. It is the latter that will be discussing today, we will go through the most famous and high-quality games about space that you better not play at night! Dead Space   Most often, when talking about space horror, the first thing that comes to mind is "Dead Space" - perhaps the most famous game in this genre. A whole trilogy came out under this name: some parts were more successful, some – not so much, but it was the first Dead Spac...

  • Psychology

    2 september, 22:43

    397
    Top 10 video game adaptations

    The famous films’ adaptation is a rather scrupulous art that rarely finds acceptance among its consumers. Moreover, it is often not important for which motives the movie was filmed. The popular books and legendry game adaptations are often criticized and described as third-class products. However, nowadays it is more of a cliché that can be gotten rid of by revisiting a few high-quality cinematic works that drew their inspiration from the video game storylines. 🎬 Mortal Kombat The movie, made by Paul Anderson in 1995, didn't have the worst possible rating among films of such format. Mortal Kombat had many fans, especially among children and teenagers. It was a legend at its time and the most talked-about subject during all school brakes (and not only there). Many people believed this film adaptation would only spoil the excitement from the game. But even though the fans had some comments concerning the plot, they still were interested...

  • Psychology

    2 september, 22:44

    359
    4 video games to lighten your mood

    In 2016, Katherine Isbister published her book entitled "How Games Moves Us". The author, who is also a computer games researcher, says that her friends and colleagues consider video games as drivers of dulling a person's emotions. Because of the popular belief in the ability of this entertainment type to generate violence in the real world, Isbister understands those around her, but she has the other opinion. The idea is outlined in her book lies in the fact that video games are capable of fostering empathy and other positive qualities in a person who usually spends some time playing. Game developers are often aimed to make gamers laugh, cry, or show empathy for other characters and players in the digital world with the created product. So, if you want to cheer up and escape from the routine worries for some time, the games below can accompany you to do this. 1. Kind Words. Superficially, developed by Ziba Scott game se...

  • Psychology

    2 september, 22:45

    447
    Violent video games and real cruelty

    Cruelty and violence are two words that can easily describe the world out of a person's comfort zone. These concepts are often associated with bloodshed, violent death, mutilation. This controversial topic worth examining: whether these are really the only embodiments of atrocity in the surrounding reality. After each terroristic act, both officials and ordinary people try to explore the reason for it, attributing a harmful effect on everything that moves and doesn't move. Let's try to figure out which proportion of the accusations accounts for video games. The ability of video games with elements of violence to motivate the inhuman behavior of gamers in the real world is a topic  that raises its head from time to time in heated debates between computer entertainment supporters and their opponents. While there are no conclusive, coherent pieces of evidence of the game's impact on their consumer behavior, this “issue” is even raised by high-profile officials. America'...

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